Star Wars Unlimited Chaos Draft Ticket

Time: 12pm:
Format: 3 Swiss rounds, best of 1 draft event.
Each player chooses one of their three leaders to keep and passes the other two to the right. Then, each player chooses one of the two leaders that was just passed to them and passes the other to the right. After this point, each player should have three leader cards; one that they started with, and two that were passed to them by other players. Next, each player chooses one of the booster packs that they opened. The common base/token card from that pack is placed in a pile at the center of the table, and then each player chooses one card to keep from the pack before passing the other cards to the player on their left. They then draft their next card from the cards they received from the player on their right. This continues until all cards from the first booster pack have been drafted.
Then, the process repeats for the second booster pack, except this time players pass cards to the right. After all the cards from the second booster pack have been drafted, the process is repeated one more time with the third pack, once again passing cards to the left.
Before choosing their first card from a pack, players have three minutes to review their pack in its entirety and make their selection. All other picks after the first should be made within 45 seconds each. Players can review what they have already drafted in between picks, but should be mindful not take too much time when doing so. When drafting, players should be mindful of how many cards are in each pack they look at and how many cards they pass to the next player. This ensures that all players receive the appropriate number of cards in each pack. When drafting, players should follow a “three zone” system. Only one pack of cards should ever be in each of these zones: Zone One is the pack in a player’s hand that they are currently picking from; Zone Two is the pack that they are passing to the next player; and Zone Three is the next pack of cards being passed to them.
While players are limited to using a leader acquired from one of their packs, they may use any common base they wish when constructing their deck. Players are not permitted to trade cards they have drafted or use cards from outside their drafted cards when building their deck.
Players keep what they draft. Booster Packs as prizes from these two sets to be won.
Original: $17.58
-70%$17.58
$5.27
Description

Time: 12pm:
Format: 3 Swiss rounds, best of 1 draft event.
Each player chooses one of their three leaders to keep and passes the other two to the right. Then, each player chooses one of the two leaders that was just passed to them and passes the other to the right. After this point, each player should have three leader cards; one that they started with, and two that were passed to them by other players. Next, each player chooses one of the booster packs that they opened. The common base/token card from that pack is placed in a pile at the center of the table, and then each player chooses one card to keep from the pack before passing the other cards to the player on their left. They then draft their next card from the cards they received from the player on their right. This continues until all cards from the first booster pack have been drafted.
Then, the process repeats for the second booster pack, except this time players pass cards to the right. After all the cards from the second booster pack have been drafted, the process is repeated one more time with the third pack, once again passing cards to the left.
Before choosing their first card from a pack, players have three minutes to review their pack in its entirety and make their selection. All other picks after the first should be made within 45 seconds each. Players can review what they have already drafted in between picks, but should be mindful not take too much time when doing so. When drafting, players should be mindful of how many cards are in each pack they look at and how many cards they pass to the next player. This ensures that all players receive the appropriate number of cards in each pack. When drafting, players should follow a “three zone” system. Only one pack of cards should ever be in each of these zones: Zone One is the pack in a player’s hand that they are currently picking from; Zone Two is the pack that they are passing to the next player; and Zone Three is the next pack of cards being passed to them.
While players are limited to using a leader acquired from one of their packs, they may use any common base they wish when constructing their deck. Players are not permitted to trade cards they have drafted or use cards from outside their drafted cards when building their deck.
Players keep what they draft. Booster Packs as prizes from these two sets to be won.












