Werewhat [Mystery Booster 2 Playtest Cards]
| Set: | Mystery Booster 2 Playtest Cards |
| Type: | Creature — Werewolf |
| Rarity: | Common |
| Cost: | {3}{G} |
Daybound
As Werewhat enters the battlefield, you may exile a creature card from your graveyard or hand. If you do, that card becomes this creature's back face and that back face has nightbound. If you exiled a card from your hand this way, draw a card.
As Werewhat enters the battlefield, you may exile a creature card from your graveyard or hand. If you do, that card becomes this creature's back face and that back face has nightbound. If you exiled a card from your hand this way, draw a card.
TEST CARD - Not for constructed play
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-71%Werewhat [Mystery Booster 2 Playtest Cards]—
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Description
| Set: | Mystery Booster 2 Playtest Cards |
| Type: | Creature — Werewolf |
| Rarity: | Common |
| Cost: | {3}{G} |
Daybound
As Werewhat enters the battlefield, you may exile a creature card from your graveyard or hand. If you do, that card becomes this creature's back face and that back face has nightbound. If you exiled a card from your hand this way, draw a card.
As Werewhat enters the battlefield, you may exile a creature card from your graveyard or hand. If you do, that card becomes this creature's back face and that back face has nightbound. If you exiled a card from your hand this way, draw a card.
TEST CARD - Not for constructed play
